@startuml
sprite $go [48x48/16] {
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}


!define DEV_GO(_alias) ENTITY(rectangle,black,go,_alias,DEV GO)
!define DEV_GO(_alias, _label) ENTITY(rectangle,black,go,_label, _alias,DEV GO)
!define DEV_GO(_alias, _label, _shape) ENTITY(_shape,black,go,_label, _alias,DEV GO)
!define DEV_GO(_alias, _label, _shape, _color) ENTITY(_shape,_color,go,_label, _alias,DEV GO)
skinparam folderBackgroundColor<<DEV GO>> White
@enduml